Showing posts with label One Page Rules. Show all posts
Showing posts with label One Page Rules. Show all posts

Sunday, February 27, 2022

Tau XV25 Stealth Battlesuits

I recently finished painting up some Tau XV25 Stealth Battlesuits for use in One Page Rules (Grimdark Future: Firefight) and Warhammer 40,000: Fireteam 

I wanted to build a squad of transparent troops to reflect the cloaking technology of the Tau.  I painted the other miniatures (markerlight drone and the a homing beacon) in a mottled pink camouflage pattern (using a small piece of sea sponge) to match the surrounding landscape, complete with pink flower tufts from Shadow's Edge Miniatures.



Friday, May 21, 2021

Blackstone Fortress Spindle Drones

A few months ago I finished painting up eight Spindle Drones, found in Games Workshop's Blackstone Fortress game.  These metallic-organic arachnids help defend Blackstone Fortress from intruders.  I primed these robotic war machines in metallic silver, then washed them with a purple Army Painter wash.  I finished up their bases simply, with some crackle media and flock.

I may have a few uses for them - they could be used for 15mm "tri-pod" aliens (a la War of the Worlds) in a superhero game, for One Page Rules: Grimdark Firefight as proxies for Snipers (Rebel Guerrillas faction), or for an additional small unit add-on in a game of Warhammer 40,000. 


Sunday, January 5, 2020

Grimdark Future: Firefight - Ambush at the Farming Colony

We played another game of One Page Rules - Grimdark Future: Firefight over the holidays.  We are really enjoying these quick and cinematic games (that we place in the Warhammer 40K universe), and hope to play some more over the course of the year.

A small fire team of Ultramarines has been dispatched to investigate reported rebellious activity at a small colony on a remote farming world.  The colony's administrator has sent a contingent of snipers to ambush the team of Space Marines at the local landing port, foolishly thinking this may discourage future Imperial meddling.  The landing ship takes off, and soon after, the snipers open fire....

250 Points - Ultramarines (Battle Brothers):
  • 5 x Battle Brothers: 3+ Quality, 2+ Defense, Assault Rifle (24”, A1), CCW (A1), Fearless.  One was upgraded with a Flamethrower (Flamer), and one with a Missle Launcher....
250 Points - Local Militia (Human Defense Force):
  • 10 x Snipers: 6+ Quality, 6+ Defense, Sniper Rifle (36”, A1, AP(1), Sniper), CCW (A1), Scout, Stealth
It was quality vs. quantity, and quantity won this time.  Vastly outnumbered, the Space Marines intended to concentrate fire on the left flank, hopefully reducing the numbers of snipers in early rounds to even the odds before the other snipers could take part in the battle.

Unfortunately, due to the range of the sniper rifles, a massive barrage of early sniper shots took out some Space Marines.  There wasn't much hope for the Space Marines at that point, even after one of them made it into close combat with a small grouping of snipers.  The large number of objectives meant it was impossible to keep the snipers from overwhelming and securing the small landing pad.

The colony's administrator smiled when informed of the devastating defeat inflicted upon the Ultramarines.  As he clutched his triple-circle medallion, under his breath he whispered "I shall help spread his virulent gifts across the false Imperium, and watch its final rotting...".