- 3x3 foot winter mat, made from white felt (with sparkles) from Joann Fabric, and
- Winter-themed evergreen trees from Michaels, (with small white felt mats to define the area terrain).
Saturday, March 25, 2017
Winter Tabletop Gaming Scenery by "crowin16" (Ebay)
I was looking for some winter scenery for skirmish games such as 40K Kill Team, Age of Sigmar, (or even Frostgrave down the road). On Ebay, I noticed a seller named crowin16 selling stone scenery using high-density foam. I won one of his auctions and was very pleased with the quality and detail. I completed the table with:
Saturday, March 18, 2017
Batman Miniature Game - Bane vs. Batman
Strom and I played our first game of Knight Model's Batman miniatures game a few weeks ago. The game uses 35mm miniatures and was released a few years ago. Strom used Batman, and I took Bane....
Batman started out the melee using his Batclaw (grapple) to distance himself from Bane. Once in position, Batman unleashed a volley of Batarangs, slightly wounding Bane. Batman then closed in for the melee.
Bane took some punches from Batman early, but shrugged most of the damage off with his Desensitized skill, (allowing him to fight as normal after taking damage). Bane struck back, wounding Batman. It was a long, drawn-out battle - one to rival the infamous scene from the movie They Live.
Then - it happened. With a sudden punch, Bane knocked down Batman to the ground with a lucky roll on the critical dice, (when the critical die matches one of the damage dice, it knocks the opponent down). Bane prepared to finish Batman off. However, as Bane strutted over for the finishing blow, Batman regained his footing, standing up, and attacked Bane with a swift kick.
Bane fell to the ground, knocked-out. Batman was victorious.
Overall, it was a good learning game to understand the basics of the rules. Batman's defensive skill vs. Bane's power and toughness was a good match. We are looking forward to learning the rules and introducing more models into future games.
Batman started out the melee using his Batclaw (grapple) to distance himself from Bane. Once in position, Batman unleashed a volley of Batarangs, slightly wounding Bane. Batman then closed in for the melee.
Bane took some punches from Batman early, but shrugged most of the damage off with his Desensitized skill, (allowing him to fight as normal after taking damage). Bane struck back, wounding Batman. It was a long, drawn-out battle - one to rival the infamous scene from the movie They Live.
Then - it happened. With a sudden punch, Bane knocked down Batman to the ground with a lucky roll on the critical dice, (when the critical die matches one of the damage dice, it knocks the opponent down). Bane prepared to finish Batman off. However, as Bane strutted over for the finishing blow, Batman regained his footing, standing up, and attacked Bane with a swift kick.
Bane fell to the ground, knocked-out. Batman was victorious.
Overall, it was a good learning game to understand the basics of the rules. Batman's defensive skill vs. Bane's power and toughness was a good match. We are looking forward to learning the rules and introducing more models into future games.
Friday, March 10, 2017
Emerald City Comicon 2017
On Sunday, my daughter and I took another trip into Seattle to attend Emerald City Comicon. This was our second time attending ECCC. This year it was held a month earlier and the signing booths and photo opportunities were moved to the Sheraton, allowing for more exhibits and artist alley space.
The biggest change from last year was that Rey from Star Wars was replaced by Eleven (from Stranger Things) as the most cosplayed character . In fact, the highlight of the day was my daughter's photo with Millie Bobby Brown - Eleven from Stranger Things.
I caught a glance at a number of celebrities at the signing booths:
- Anna Silk (Bo from Lost Girl),
- Gates McFadden (Beverly Crusher from ST:TNG),
- Jason Momoa (Khal Drogo from Game of Thrones... and Aquaman), and
- many others, such as Stan Lee, Evangeline Lilly, Alice Cooper, and even Draco Malfoy from the Harry Potter movies....
Saturday, March 4, 2017
Relic Knights 2nd Edition Kickstarter - Upcoming Free Stretch Goals
So far the Relic Knights 2nd Edition Kickstarter is off to a good start.
As we enter the mid-way point of the campaign, the unlocking of stretch goals is starting to slow down. However, based on the spoiler sheet that was released earlier in the Kickstarter, we know that there are a number of planned Free stretch goals still to be announced.
As we enter the mid-way point of the campaign, the unlocking of stretch goals is starting to slow down. However, based on the spoiler sheet that was released earlier in the Kickstarter, we know that there are a number of planned Free stretch goals still to be announced.
I'm looking forward to the new stretch goals as we enter the weekend, and into the second week of the Kickstarter!
Thursday, March 2, 2017
Soda Pop Miniatures: Relic Knights 2nd Edition Kickstarter
Soda Pop Miniatures started their Relic Knights 2nd Edition Kickstarter on Monday. I have collected a number of the Relic Knights miniatures, but did not participate in the first Kickstarter by CoolMiniOrNot. As a result, this is basically a automatic pledge for me:
https://www.kickstarter.com/projects/sodapopminiatures/relic-knights-2nd-edition/description
I listened to the Q&A that was posted on the rule changes, and it sounds like many rule changes were made to make the game more straight-forward and fix some broken mechanics. One exciting piece of news is that backers who participate in the Beta by submitting at last three game reports will receive their name in the credits. I may try to play a few games in response to this offer.
I'm excited to see what models are unlocked over the course of the campaign, and seeing all the new versions of current models are getting me anxious to finish painting my cadres before they get upgraded!
https://www.kickstarter.com/projects/sodapopminiatures/relic-knights-2nd-edition/description
I listened to the Q&A that was posted on the rule changes, and it sounds like many rule changes were made to make the game more straight-forward and fix some broken mechanics. One exciting piece of news is that backers who participate in the Beta by submitting at last three game reports will receive their name in the credits. I may try to play a few games in response to this offer.
I'm excited to see what models are unlocked over the course of the campaign, and seeing all the new versions of current models are getting me anxious to finish painting my cadres before they get upgraded!
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